New Effect: Targetable hitbox increased to units from Stealth reclassified as Invisibility. Noxious Trap For clarity, Noxious Trap is a stealthed trap. Adjusted splash artwork for Cottontail Teemo. Camouflage New Effect: Teemo can enter stealth while moving in brush if he is not damaged.
Noxious Trap New Effect: Poison reveals enemies damaged. Removed: Slow decaying over the duration. Tossing and bouncing animations updated. Camouflage Stealth timer reduced to 1. Noxious Trap Duration reduced to 5 minutes from New Effect: Slow decays over the duration. Arming time increased to 1. Per-trap cooldown reduced to 0. New Effect: Traps have 6 maximum health they take 2 damage from ranged basic attacks and 3 from melee ones.
Can only happen once even when they land close to yet another trap placed further away. Dominion Noxious Trap Duration reduced to 3 minutes from Bug Fix: Tooltip displaying incorrect cooldown. Bug Fix: Poison lasting longer than intended. Bug Fix: Damage values updating incorrectly when Teemo hits a unit affected by poison from previous ranks. Noxious Trap Bug Fix: Per-charge cooldown not updating on rank-up or with cooldown reduction until reaching maximum charges.
Move Quick New Effect: Passive bonus movement speed has a cooldown timer. Noxious Trap Arming time reduced to 1 second from 2. Noxious Trap Removed: Traps being affected by summoner spells except Teleport. Bug Fix: AP ratio being lower than intended. New Effect: Teemo passively gains bonus movement speed until he is damaged by an enemy champion or an enemy turret. New Effect: Upon activation, Teemo gains double the passive bonus movement speed for 4 seconds is not lost when Teemo is damaged.
Cooldown increased to 13 seconds from 6. New Effect: Selected traps display their remaining duration. Stats Movement speed increased to from Attack damage reduced to Attack damage growth reduced to 3 from 3.
Camouflage Stealth timer reduced to 2 seconds from 3. Blinding Dart Blind duration reduced to 1. New Effect: Basic attacks in progress will be canceled when blind is applied. Move Quick Bug Fix: Tooltip not updating to account for cooldown reduction. Teemo always respawns with 2 charges ready. Cooldown between traps reduced to 1 second from Bug Fix: Teemo sometimes taking too long to enter stealth.
Cooldown reduced to 10 seconds from Sell all Items. Cost: gold Owned: 0 sell. Haunting Guise Cost: gold Owned: 0 sell. The Lightbringer Cost: gold Owned: 0 sell. Last Whisper Cost: gold Owned: 0 sell. Void Staff Cost: gold Owned: 0 sell. Rabadon's Deathcap Cost: gold Owned: 0 sell. Phantom Dancer Cost: gold Owned: 0 sell. Nashor's Tooth Cost: gold Owned: 0 sell. Trinity Force Cost: gold Owned: 0 sell. Spellblade cooldown: available. Youmuu's Ghostblade Cost: gold Owned: 0 sell. Frenzy cooldown: available.
Infinity Edge Cost: gold Owned: 0 sell. Deathfire Grasp Cost: gold Owned: 0 sell. Doom cooldown: available. Tier Technically, these items are not in the game anymore, so they won't take up place in your inventory. Oh Teemo. Sweet, innocent Teemo. Some call you "Satan," others simply appreciate a yordle in flight goggles. On Sunday morning Riot offered a unique opportunity to the community: Kill Teemo forever. The manner of Teemo's death was just as troll-tastic as Teemo himself: If nobody liked Riot's Facebook post they would delete him forever -- no questions asked.
Boards League of Legends So apparently 75 teemos die every second. Can;t promise it's any good though. User Info: Elemental Fusion.
That's not nearly fast enough! User Info: FunkyLoveMuscle. User Info: Psyborgasm. FunkyLoveMuscle posted I wish he would be taken out of the game, I hat teemo You got a teemo hat? Lucky you! Man, this is fridge horror stuff.
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