We have an exhaustive FAQ covering these changes and other topics related to the free game, so check it out if you have additional questions. Guild Wars 2 is famous for having the friendliest community in online gaming, and that community continues to grow.
With Guild Wars 2: Heart of Thorns on the horizon, of course the game was going to have an influx of new players.
And now, with this change, it will have a larger one. Guild Wars 2: Heart of Thorns is full of end-game content, including Masteries, Fractals, Stronghold, and our newly announced challenging group content, raids. This is the perfect time to bring new players into your guild, to help them level up and master their professions, to practice coordinating as a team, and to prepare for all the challenges that the jungle will bring. Buy Now. Play For Free Today. Our Business Model Guild Wars 2 has the simplest of business models: buy the game and play it as long as you want with no monthly fees.
Here are the changes we made for free accounts. A Call to Action Guild Wars 2 is famous for having the friendliest community in online gaming, and that community continues to grow.
Be Who You Want to Be Whether you're a stern gladiator, a mysterious traveler, or an elegant mystic, express yourself with endless character customization options. Combat Choose from eight unique professions, equip your favorite weapons, and tailor your skills to your play style. Begin your Great Adventure. Spend time with friends in your guilds, or explore on your own.
Battle for glory in World vs. Challenge yourself to unlock achievements, master jumping puzzles, and discover secrets.
We're not going to make it so it starts free but has its hand out asking for money. It's the same Guild Wars 2 that it's always been and the same gem store that it's always been. For example, free players will have less inventory space, will have a limit on how often they can begin new whispered conversations and will not be able to send mail to players. Free players will also have to reach level 60 before they're allowed to take part in Guild Wars 2 's world versus world mode.
O'Brien declined to comment on whether Heart of Thorns or other future expansions may also become free upon the release of subsequent expansions for Guild Wars 2. Our bet is that we still believe in buy-to-play, but all we want you to buy is Heart of Thorns.
With that step to appeal to new players, the developers also went on to reveal a new raiding system that will be added to the game with the Heart of Thorns expansion to satisfy the hardcore player base that already exists. As popularized in other MMOs, raids will be a player experience challenging groups to overcome extremely difficult bosses. However, ArenaNet is putting its own special spin on raiding.
One of those barriers Johanson pointed to is a heavy focus on user interface and "watching a lot of UI bars move up and down. Johanson noted that Guild Wars 2 's raiding system is also well positioned to take advantage of the game's unique approach to player roles — which is to say that there are none. It's all about playing the profession that you love and setting up your build to support and work with the other people in your party to overcome the challenge.
You're not sitting in a lobby waiting 40 minutes for your healer to get online. Nobody has to go player a character they don't want to play just so that the party can raid. Perhaps most surprisingly, Johanson said that Guild Wars 2 's raids will avoid the gear cycle that's common in other MMOs. The Heart of Thorns expansion will not add new levels nor new tiers of gear to the game, so players will not outgrow a raid's difficulty and make the older content obsolete.
They don't want that raid to get easier. Our progression system allows us to not have content get easier later on.
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